Chaser playbook
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Whoever dashes first loses
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Basics
View conceptual movement sketch
Chaser approachRunner routeIllustrative movement paths only. This is not a game map, measured position, or timing simulation.
Close in, threaten, then wait for the Runner to burn their dash. Commit your swing or dash only after theirs, when their momentum is spent. Ignore the first fake.
- When
- One-on-one against Runners who juke well.
- Why it works
- The dash is a Runner's only burst. Once it is used, their path is predictable until it recharges.
Advanced
View conceptual movement sketch
Chaser approachRunner routeIllustrative movement paths only. This is not a game map, measured position, or timing simulation.
Approach at an angle that pushes the Runner toward the edge of the arena. Once they are next to a wall they can only dash one way, so cover that side.
- When
- Runners drifting toward the sides.
- Why it works
- A wall removes one dash direction and makes the next move predictable.