Chaser playbook

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Whoever dashes first loses

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Basics

  • View conceptual movement sketch
    Chaser approachRunner route

    Illustrative movement paths only. This is not a game map, measured position, or timing simulation.

    Close in, threaten, then wait for the Runner to burn their dash. Commit your swing or dash only after theirs, when their momentum is spent. Ignore the first fake.

    When
    One-on-one against Runners who juke well.
    Why it works
    The dash is a Runner's only burst. Once it is used, their path is predictable until it recharges.

Advanced

  • View conceptual movement sketch
    Chaser approachRunner route

    Illustrative movement paths only. This is not a game map, measured position, or timing simulation.

    Approach at an angle that pushes the Runner toward the edge of the arena. Once they are next to a wall they can only dash one way, so cover that side.

    When
    Runners drifting toward the sides.
    Why it works
    A wall removes one dash direction and makes the next move predictable.